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	<title>rebzombie reviews &#187; concept art</title>
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		<title>Go! Go! Kokopolo! Exclusive at NintendoNonstop</title>
		<link>http://rebzombie.com/2008/10/08/go-go-kokopolo-exclusive-at-nintendononstop/</link>
		<comments>http://rebzombie.com/2008/10/08/go-go-kokopolo-exclusive-at-nintendononstop/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 08:03:43 +0000</pubDate>
		<dc:creator>rebzombie</dc:creator>
				<category><![CDATA[Life's a Game]]></category>
		<category><![CDATA[concept art]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Go! Go! Kokopolo!]]></category>
		<category><![CDATA[Nintendo]]></category>

		<guid isPermaLink="false">http://rebzombie.com/?p=77</guid>
		<description><![CDATA[I got a chance to chat with Keith Webb, creator of Go! Go! Kokopolo! for NintendoNonstop. It was due to something I said in a previous article in NintendoNonstop. Anyway,...]]></description>
			<content:encoded><![CDATA[<p>I got a chance to chat with <strong>Keith Webb</strong>, creator of <strong>Go! Go! Kokopolo! for NintendoNonstop</strong>. It was due to something I said in a previous article in NintendoNonstop.</p>
<p>Anyway, <strong>Go! Go! Kokopolo!</strong> is a Nintendo DS game that follows the adventure of the wild cat Kokopolo with a slightly hyperactive temper. When his peaceful slumber is disturbed, he embarks on a mission to play pranks and cause comic mischief to those responsible.</p>
<p>When asked why he chose the DS over the Wii, he replied, &#8220;<em>Developed for DS purely as a great fan of pixel and sprite artwork. The game is also designed to be purely “pick up and play” and played in short bursts. Thus perfect for handhelds.&#8221;</em></p>
<p><span id="more-77"></span>Keith Webb must be one of the nicest persons in the gaming industry today. When I asked him about casual gaming, he said, &#8220;<em>Love casual gaming. Great way of getting more people involved. Though also a great fan of more hardcore, old-school, retro games. I think there is room in the market for both.</em>&#8221;</p>
<p>My thoughts exactly. Thanks again Keith for your time.</p>
<p>Here are some concept art from Go! Go! Kokopolo!</p>
<p><a href="http://rebzombie.com/wp-content/uploads/2008/10/kokopolo-small.jpg" rel="lightbox[77]" title="kokopolo-small"><img class="aligncenter size-medium wp-image-78" title="kokopolo-small" src="http://rebzombie.com/wp-content/uploads/2008/10/kokopolo-small-300x135.jpg" alt="" width="300" height="135" /></a></p>
<p><a href="http://rebzombie.com/wp-content/uploads/2008/10/kokopolo-enemies-2.jpg" rel="lightbox[77]" title="kokopolo-enemies-2"><img class="aligncenter size-medium wp-image-79" title="kokopolo-enemies-2" src="http://rebzombie.com/wp-content/uploads/2008/10/kokopolo-enemies-2-300x300.jpg" alt="" width="300" height="300" /></a></p>
<p><a href="http://rebzombie.com/wp-content/uploads/2008/10/kokopolo-enemies-3.jpg" rel="lightbox[77]" title="kokopolo-enemies-3"><img class="aligncenter size-medium wp-image-80" title="kokopolo-enemies-3" src="http://rebzombie.com/wp-content/uploads/2008/10/kokopolo-enemies-3-300x300.jpg" alt="" width="300" height="300" /></a></p>
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